Tchia was a game we had our eye keenly on a year ago. An open-world adventure game based on the small archipelago of New Caledonia off the coast of Australia, it’s an homage and tribute to the area as much as it is…
I have loved the Prince of Persia franchise ever since I played The Sands of Time back in 2003 on the Nintendo GameCube. Something about the world, the time mechanics, and the platforming in the original captivated me, and I have been…
One genre of game I’ll never tire of is the 3D platformer. It may be the nostalgia talking, but growing up with Super Mario 64 or Banjo Kazooie, and getting modern greats like A Hat in Time and Spark the Electric Jester prove that running and…
When Like a Dragon Gaiden: The Man Who Erased His Name was announced, I was a little bit confused. After the release of Like a Dragon, it seemed like a weird choice to create an interquel between Yakuza 6 and Like a…
I’ve always been a sucker for a unique RPG. Surprisingly though, even I can be shocked by the wild titles and concepts developers come up with. Monochrome Mobius: Rights and Wrongs Forgotten celebrates the 20th anniversary of the Utawarerumono visual novel franchise…
Game development is a tall task, and sometimes games can take an immeasurable amount of time to release. Whether it be development hell or a developer who wants to see their vision fully realized, players can wait years upon years for a…
As I played through the bi-weekly episodes of The Expanse: A Telltale Series a few months ago, I enjoyed the studios’ return to form and risk-taking, but lamented the brief nature and lack of decision clarity. Nevertheless, as a newcomer to the subject…
I’m always willing to give a newer developer a shot so long as the premise of the title is enough to catch my attention. In Quantum Error‘s case, it’s Teamkill Media’s team of four brothers that are taking the reigns. The premise?…
At long last, the final episode of The Expanse: A Telltale Series concludes the bi-weekly releases after a huge cliffhanger in Episode IV. Up to this point, Drummer has had to make a lot of long-lasting and impactful choices. Now she has to…
They say that Imitation is the sincerest form of flattery. However, in some cases, imitation strips a project or piece of art of most of what would give it its own identity. I wanted to like Lies of P since the idea…